The game was then bundled with Half-Life 2 in October 2004 for an official release (While relatively unfinished). On August 18, 2004, the beta was released to owners of Counter-Strike: Condition Zero and those who had received a Half-Life 2 voucher bundled with some ATI Radeon video cards. Maps started as basic layouts of the originals that were redesigned with help from concept art and 3D skybox technology.Ĭounter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004. Many of the features in Condition Zero, including bot AI, were implemented from the start. ![]() Wanting a multiplayer component, Valve decided to create a remake of the popular Counter-Strike with help from Turtle Rock Studios, who were also developing Counter-Strike: Condition Zero at the time. After various development issues, TF2 was eventually delayed until long after the release of Half-Life 2. See page Counter-Strike: Source Alpha for information about the Alpha stages of Counter-Strike: Source.ĭuring the initial production of the Source engine, Team Fortress 2 was to be the first multiplayer game to be released on it. ![]() This map allows you to benchmark your computer and on end send your result to Valve.
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